Project

Vision Correcting Display

Vision Correcting Display is my capstone project at UC Berkeley. The purpose of the project is to design a digital display that appear clearly for people with visual problems. I am currently working on improving the method with a more precise eye model.

Project Introdiction

- Graphics, Vision Science


Infinite Walking in VR

Infinite Walking is a group project I did at UC Berkeley. The objective of this project is to design and develop a VR program that allows users to freely explore a virtual scene that is considerably larger than a room- scaled tracked space. My teammates and I propose a software system of redirected walking (RDW) techniques combined with a user interface (UI) to avoid user-obstacle collisions.

Demo Video Report

- HCI, Unity, VR


Flappy Fish

Flappy Fish is a game project I did as a special study at Smith College. I implement logistic regression and design the game based on MVC framework. The game takes handwritting as input and transform recognition results for interaction.

Github

- Game Design, Machine Learning, Java


Orange Picking Snowman

Snowman is a small game program I did individually at Smith College. The animation is written in Python with OpenGL from scratch to practice graphics knowledge.

Github

- Graphics, Python, OpenGL